SHOPLIFT 1995
Shoplift 1995 Development Roadmap
Concept and Design Phase (Completed):
Define the game's concept and core mechanics.
Create the overall design document outlining gameplay, story, and art direction.
Pre-Production Phase (Current):
Develop a detailed project plan including milestones and timelines.
Create concept art, character designs, and environment sketches.
Begin prototyping gameplay mechanics and features.
Production Phase (Upcoming):
Develop the game's assets, including 3D models, textures, and animations.
Implement gameplay mechanics and features.
Start integrating sound design and music into the game.
Alpha Phase:
Test core gameplay elements and mechanics.
Identify and address major bugs and issues.
Begin optimizing performance and refining gameplay.
Beta Phase:
Conduct broader testing with a focus on balancing and polish.
Implement feedback from playtesters and make necessary adjustments.
Finalize game assets and prepare for launch.
Final Polish and Launch:
Address remaining bugs and issues.
Optimize performance for various platforms.
Prepare marketing and promotional materials for the game's launch.
Post-Launch Support:
Monitor player feedback and address any issues that arise.
Consider additional content or updates based on player feedback.
Plan for future projects and expansions based on the success of Shoplift 1995.